Similar timings, precise driving and tuning, virtual championships: simulations are becoming increasingly better at recreating the driver experience.
"I learned the circuits through play".
" It's a life-size training session. For Romain Monti, a Blancpain GT Series driver, the simulator is essential. He practices with Asseto Corsa, one of the reference games today in which the Lamborghini Huracan GT3 of his team is present. As well as benefiting from his car, the simulation allowed him to discover tracks on which he had never driven before. " I learned several tracks thanks to the game, like the Hungaroring, Barcelona or Brand Hatch. It's great. The "game" allows him to get his bearings and save a lot of time. The economic impact is also considerable, compared to a real training session with the rental of a circuit and the transport of cars.
But despite all the usefulness they bring, these simulations have and will always have their limits. We don't have the impression of speed ," explains Romain Monti, " so we are much less apprehensive and have fewer physical sensations. The times are no less realistic. To prove it, the driver has published a video (above) in which he compares two laps on the Monza circuit: one real, and one played on Asseto Corsa. " At the end, there is a tenth of a difference," he says.
"The golden age of simulation

As proof of the evolutions, F1 is investing with the creation of of an ESport championship. This year, the game DiRT Rally should also benefit from official competitions... An analysis published at the beginning of 2019 even speaks of " the golden age of the racing simulation ". It would therefore not be surprising, in the years to come, to see drivers from virtual competition emerge at the top level.
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